Get Mystery Box with random crypto!

شغل الانجكتور سوف نحتل الافضلية في صنع كل شئ int WINAPI Win | هكر بلاك شارك

شغل الانجكتور
سوف نحتل الافضلية في صنع كل شئ


int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
//auth_instance.init();
int option;
bool Game = false;
FILE* f;

RECT wndRc;


//if (Game = true)
//{
// while (true) {
// std::string Wnd = GetActiveWindowTitle();
// size_t found = Wnd.find("Gameloop");
// Settings::WindowHwnd = FindWindowEx(GetForegroundWindow(), NULL, L"AEngineRenderWindowClass", NULL);
// if (found != std::string::npos)
// break;
// Sleep(10);
// }
//}

//else if (Game = true)
//{

// while (true) {
// std::string Wnd = GetActiveWindowTitle();
// HWND WindowParent = FindWindow(0, L"TitanRenderWindowClass");
// Settings::WindowHwnd = FindWindowEx(WindowParent, NULL, L"TitanRenderWindowClass", L"SmartGaGa RenderWindow");
// if (GetForegroundWindow() == Settings::WindowHwnd)
// break;
// Sleep(10);
// }
//}
if (IsGameLoop == true)
{
EnumWindows(EnumWindowsProc, 0);
if (IsIconic(Settings::WindowHwnd) != 0) ShowWindow(Settings::WindowHwnd, SW_RESTORE);
Settings::WindowHwnd = FindWindowExW(Settings::WindowHwnd, 0, L"AEngineRenderWindowClass", L"AEngineRenderWindow");
}
else if (IsSmartGaGa == true)
{
EnumWindows(EnumWindowsProc, 0);
if (IsIconic(Settings::WindowHwnd) != 0) ShowWindow(Settings::WindowHwnd, SW_RESTORE);
Settings::WindowHwnd = FindWindowExW(Settings::WindowHwnd, 0, L"TitanOpenglWindowClass", L"TitanOpenglWindow");
}
//TerminateThread(hndmsg, 0);

m_drv = new DRIVER(XTREME_DRIVER_FILE, XTREME_DEVICE_NAME, XTREME_SERVICE_NAME, Driver, DriverSize);
m_drv->Load();
Sleep(1000);

GetWindowRect(Settings::WindowHwnd, &wndRc);
fclose(stdin);
//fclose(stdout);



//Offsets::Ue4Base = Esp::SmallCrosshair();//Base for libUE4. Nice
if (Offsets::viewWorldBase > 0)
Offsets::uWorld = Memory::iGet(Offsets::viewWorldBase + 110180) + 60;//4832052
if (Offsets::viewWorldBase > 0)
{
Offsets::gNames = Memory::iGet(Offsets::viewWorldBase - 2984720) + 176;//1950892
Offsets::uWorlds = Memory::iGet(Offsets::uWorld);
Offsets::gameInstance = Memory::iGet(Offsets::uWorlds + 36);
Offsets:layerController = Memory::iGet(Offsets::gameInstance + Offsets::controllerOffset);
Offsets:layerCarry = Memory::iGet(Offsets:layerController + 32);
Offsets::uMyObject = Memory::iGet(Offsets:layerCarry + 816);
MessageBoxA(NULL, "Done", "Error", NULL);
}

else {
MessageBoxA(NULL, "Driver Not Loaded", "Error", NULL);
ExitProcess(0);
}
Sleep(1000);
MSG msg;
HANDLE hdl1 = CreateThread(nullptr, NULL, reinterpret_cast(Esp::Update), nullptr, NULL, nullptr);
CloseHandle(hdl1);


HANDLE hdl2 = CreateThread(nullptr, NULL, reinterpret_cast(startOverlayProcess), nullptr, NULL, nullptr);
CloseHandle(hdl2);


HANDLE hdl3 = CreateThread(nullptr, NULL, reinterpret_cast(Esp::aimbot), nullptr, NULL, nullptr);
CloseHandle(hdl3);

HANDLE hdl4 = CreateThread(nullptr, NULL, reinterpret_cast(Esp::aimbot2), nullptr, NULL, nullptr);
CloseHandle(hdl4);




@JavaEgypt